Imperia and Arkeld Traits

The following traits can be picked by anyone of either Imperia or Arkeld region.

Military
Military Tradition: Polearm and Bow weapon families added to proficiency list at 1st level.

Foreign Legion: Select a weapon keyed to another region or race, you are proficient with this weapon.

Polearm Specialization: When carrying an Imperian Legion Shield, the character may use polearms as 1 handed weapons, doing this causes them to lose their reach and ability to be set up against a charge (if they have such options).

Corrective Shooting: After missing a target on your next turn you may take a move action to refine and recalculate your aim, this grants you a +2 insight bonus on ranged attack rolls against the same target until you hit it, or it moves beyond 20ft. of its original location.

Social
Diplomatic Corps: You have been training extensively on how to carry out successful negotiations, this grants you a +1 trait bonus on Persuasion checks (this bonus increases to +3 when dealing with citizens of Arkeld, Seilarf and Imperia; and you take a -2 on Persuasion checks with citizens of Pluncarr, Dararl and Karult).

Field Medic: You may treat 2 targets at the same time when taking 20 on a heal check (15 mins), furthermore knowledge of how to effectively use the contents of a healing kit to their maximum efficiently while using as little as possible allows you to take a -5 penalty on your heal check but use a healing kit twice than normal.

Faith
Battle Cleric: You may use the favorite weapon of your god as your holy symbol instead of carrying one.